| <Grief> |
| Complete Loot Rules for 25 Man Raids |
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| TLDR! I
Have More DKP than the Top Roller: How
Much is it to Buyout the Item? |
| Your
DKP --> |
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| Top Roller's DKP --> |
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| Base Cost of Item --> |
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| Press to Calculate Item
Cost --> |
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| What the Item will Cost
you to Buyout --> |
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| Looting Procedure |
| 1 - Using the bidder addon, players click the item(s) they want
(for either main spec or off-spec) in the list that shows up when a boss or
trash mob is looted. |
| 2 - For each individual item, main spec rolls will be called for
first, followed by off-spec rolls if nobody chooses to roll for their main
spec. Players roll accordingly. |
| 3 - Depending on the quality and demand for the item being
considered, loot council may decide which players are eligible for the item
being rolled on (to a varying extent as listed below). |
| 4 - After any loot council intervention, DKP rules apply as
normal to the item. |
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| DKP Rules |
| 1 - DKP is awarded at the beginning of each raid as an ontime
bonus, then at 3-6 dkp per hour until the raid is called. Officers may modify the value of DKP
awarded on a given night based on raid performance (e.g. first kills on
progression bosses, extremely good progress learning a fight, or poor
performance overall). |
| 2 - DKP is spent when awarded a main spec item based on the base
cost as listed below, plus modifiers based on specific conditions. Offspec items are free; these are not the
same as minor upgrades/sidegrades. |
| 3 - After any loot council intervention on a particular item,
each player who has higher DKP than the top roller has the option to spend
extra DKP to buy out the item. The
extra DKP spent is found by using this formula rounded to the nearest whole
number: ((Higher DKP
Value*30%)-(Higher DKP Value-Top Roller's DKP))*(Rolled Item Cost/Top Item
Cost For Patch). If this value is less than 1/2 the cost of the item, then
1/2 * the base cost of the item is used as the extra cost (this used to be 10
straight DKP points, but using percentages makes more sense in order to scale
with the value of the item). English Version: If your DKP is much higher than the top
roller's, the item will cost less. The
opposite is true if your DKP is close to the top roller's: it can wind up costing you as much as 30%
of your total DKP to buy the item out. If all
higher in DKP pass or there is nobody higher, the top roller receives the
item for its base cost. |
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| Example Loot Scenario |
| Resto/Moonkin leather boots drop, best in slot
(BiS), which have a base cost of 30 as per chart below. Sakura rolls 12, Casie rolls 8,
Doogiewoogie rolls 90, Moonblizzrd rolls 100. Loot council eliminates
Moonblizzrd's roll due to drastic attendance or performance difference
compared to the other rollers (more on this below). Sakura's DKP is 340, Casie's is 225,
Doogiewoogie's is 224. Sakura's cost to buyout is 45 because he has a large
DKP lead. Casie's DKP is higher than,
but close to Doogie's, so her cost would be 63 if Sakura passes. Whether it's worth the over double DKP cost
absolutely depends on the item and what's left for the potential spender to
upgrade, and/or how much they want to just leave to luck next time. |
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| Loot Council Rules |
| Minor Upgrade / Sidegrade Freeroll - If
the item in question is one in which all rolling consider a minor upgrade or
sidegrade, and the officers agree, the item goes to the top roller for
minimal DKP charge. The buyout option
doesn't apply here. |
| Normal DKP
Rules - Everyone is eligible to win the item, and
DKP rules are as described above. |
| Minor Loot Council - In comparison to
others bidding on the item in question: players performing notably below
average, who are new to the guild, have gotten too many items recently and/or
have terrible attendance are voted to be excluded from consideration for
receiving the item by the officers. In
the cases where one person is a poor performer and the other's attendence is
low, some officers may vote to allow each to roll-- this will be a case by
case analysis. It takes a minimum of 3
officer votes (occuring in officer chat after rolls are made) to enforce this
as to lessen the subjectness of one person making the decision. DKP rules then come into play for those
left over to decide who receives the item. |
| Major Loot Council - Players who are
performing well and have high attendance will be considered first for any
items categorized like this. The same
procedure will apply here as with the Minor Loot Council category, but it
will be significantly more stringent and the officers will eliminate people
more liberally. |
| Full Loot Council - Each officer will
vote for a single person to receive the item in question based on overall
performance, attendence, etc by whispering the most senior officer in
raid. If there is a tie, normal DKP
rules will again apply to those chosen. |
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| Item Costs and Applicable Loot Rules (ICC) |
| Item Type |
Base Cost |
Loot Rule |
| Minor Upgrades (as
decided by Officers) |
3-6 |
Minor Upgrade / Sidegrade Freeroll |
| Helms, ilvl 264 |
6 |
Normal DKP Rules |
| Shoulders, ilvl 264 |
6 |
Normal DKP Rules |
| Chestpieces, ilvl 264 |
6 |
Normal DKP Rules |
| Gloves, ilvl 264 |
6 |
Normal DKP Rules |
| Legs, ilvl 264 |
6 |
Normal DKP Rules |
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| Tier Tokens |
15 |
Minor Loot Council |
| Rings, non-BiS |
15 |
Minor Loot Council |
| Neck Items, non-BiS |
15 |
Minor Loot Council |
| Bracers, non-BiS |
15 |
Minor Loot Council |
| Trinkets, non-BiS |
15 |
Minor Loot Council |
| Belts, non-BiS |
15 |
Minor Loot Council |
| Boots, non-BiS |
15 |
Minor Loot Council |
| 1 Handed Weapons,
non-BiS |
15 |
Minor Loot Council |
| Offhands, Shields, Stat
Sticks, non-BiS |
15 |
Minor Loot Council |
| Hunter Bows, 2 Handed
Weapons, non-BiS |
23 |
Minor Loot Council |
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| Rings, BiS |
30 |
Major Loot Council |
| Neck Items, BiS |
30 |
Major Loot Council |
| Bracers, BiS |
30 |
Major Loot Council |
| Belts, BiS |
30 |
Major Loot Council |
| Boots, BiS |
30 |
Major Loot Council |
| Offhands, Shields, Stat
Sticks, BiS |
30 |
Major Loot Council |
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| Saronite Ores |
2 |
Major Loot Council |
| Shadowmourne Quest
Blood |
15 |
Major Loot Council |
| Shards from the Throne |
2 |
Full Loot Council |
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| Trinkets, BiS |
30-60 |
Full Loot Council |
| 1 Handed Weapon, BiS |
30-45 |
Full Loot Council |
| Hunter Bows, 2 Handed
Weapons, BiS |
45-60 |
Full Loot Council |
| Items w/ click-use or
other major special effects |
30-60 |
Full Loot Council |
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